Xcom 2 modding tools

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“Maybe somebody will bring back time units,” he mused. That will be one of the first mods, and that certainly will be fine,” said Solomon. I just think it's a really valuable relationship that we have.” When asked what kind of XCOM 2 mods they expect to see, the team had a few ideas: “We don’t have free-aiming. It was the most rewarding thing to hear from the community how much they liked it, and for us to now say we respect that and appreciate that so much, here: go and do something we can love and play in return, and you guys can share with each other. People will be sharing stories of XCOM and I'll be like ‘I don't even know what they're talking about, this game has changed so much!’ And that, to me, is cool.' “And that's like, the ultimate mutual respect,” added DeAngelis. They did this awesome job of adding a lot more. “I think Long War was cool, because I think that there is – especially in strategy games – there's always this desire to see more. ““We're basically a 20-hour tutorial for The Long War, and that's okay,” admitted Solomon.